The One About The Slow Walk…

I’m deep into the process on Hex. The first draft was finished, printed out, and I spent the better part of two weeks unplugged from the world electronically while I went through the paper copy and chopped it to pieces.

When I finished, I gave myself a reward. I treated myself to a couple of days binge watching on Netflix. I was surprised to find a show a liked years ago, Justice League, was on there. So, I dove right in.

Amazing how well the show has held up. In retrospect, it tends a bit toward combat more quickly than I remembered. but it still was pretty sophisticated and inventive in the action sequences.

But it’s the intro that always gets me. The show used a CGI set of silhouettes to introduce the characters in a reveal that is to this day one of the most breathtaking opens of any show. The characters do a slow walk, (sometimes known as a hero’s walk) toward the camera as the sun rises behind then and reveals them.

The show ran from 2001-2003. Here, almost 14 years later, it’s still remembered.

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The One About… The Real Work…

Now the real work starts…


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The One About… Maya

They always come in a dream.

One of the first pieces of advice I received about writing was years ago, from some obscure writer whose name I’ve long forgotten, but whose words I haven’t. “Write the movie you see in your head.” The idea was that you can tap into your imagination and capture the stories already running around in there, you’ll have a practically unlimited supply to draw upon.

Or so I was told. For me, it’s worked. My imagination gave birth to a world where people could gain something akin to superpowers, but only at a great personal cost – and that simple premise has fueled two novels, a short story and the outlines for two more novels and a short story anthology.

It gave birth to a thief with a heart of gold and his ability to find things – and return them not where they belong, but where they were truly supposed to be, and to a precautionary tale where certain humans in our society are deemed as the deadliest weapons and feared as such.

And now, it’s given me Maya.

Maya is fourteen turns. She’s tiny, only about fifteen and a half hands high (that’s about 5′-2″), lithe, with short-cut red hair and glasses. Wide eyes, though – she is always looking at the world, paying attention to everything. And smart – remembers whatever she reads. She doesn’t dress fancy, mostly coveralls and work boots, which means sometimes the other girls in Secondary laugh at her or give her a hard time. So she tends to stay by herself, happier with a book. But she’s smart and polite…

…and about to have the adventure of her lifetime.

So meet Maya. And soon, say hello to Hex.


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